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October 20th, 2009
#1
so its pretty clear that each race and class has a specific thing that they excel at. martial artists with close fighting, spiritual humans with long range attacks, warrior nameks could be mid range and take the role of long or close fighting, and the dragon clan nameks with support. we are still left with the majins who from what i have seen seem to take the role of crowd control as most of their attacks do radial damage. what i dont think we have seen is a clear difference between the 2 classes of majin in play style or attacks since they both look to use energy an do radial damage. so whats the difference any thoughts?
October 20th, 2009
#2
I think one of the classes will be used as a tanking class ("Large" class) and the other will, as you said, be doing CC and AoE ("Strange" class).

The entire tech tree for each class was posted in this thread. If anyone wants to translate some of the spells to see what kind of skills the class will have; go ahead.
October 20th, 2009
#3
I was curious as well as to how each race/class fit in to the classic DPS/Tank/Heals roles. I agree with Citrinate that that the "Large" Majin will be the tank. But, I could be totally wrong when/if some one translates the skill trees.
October 20th, 2009
#4
Naver isn't loading on this comp, but what I can tell you is fat, and strange are not the class names.

I made a female majin on day 3 of cb1, and it gave me two class options. I picked the "nuke class"

edit: Oh and it had some odd musical buff, where it did a little dance to drum sounds.

Last edited on October 20th, 2009 at 06:46 AM.
October 20th, 2009
#5
edit: Oh and it had some odd musical buff, where it did a little dance to drum sounds.

i was reading somewhere that the majin when they grow ,you can choose to become cook or a musician(i am not 100% sure) but this could add functions to the majin made them some kind of healer or buff specialist XD