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because they do not bleed to return the needle of the fighter?
excuse my bad English
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fighter need damage, near targets skills default need high dammage because they hit near or 1 targets. Bleed not the best dammage. bleed in good to if escape someone and low your life and i not feel like follow he and kill, i use bleed and he dead slowly when escape back, but he have auto lp pot, sit and pot owns or searck a healer and heal him.
bleeding such damage, ranged skill, or someone need bleed near targets or 1 target, then need about a blood stream, this cause about 1000-10.000 dammage all 1 sec
i think auction house and dungeon, tmq.
I think because probably will not be many players(i think american and china players make own server) would not Bind the clothes, gloves, rings...etc
And other guild opinion, the guild builds. Suchs as. +att%/def%/armor%/life% at dungeon or +xp% all guild members. Would be guild bank or guild items. into banks cwould be developed buildings.
If guild party fine the dungeon all items, clothes included the guild items. all guild members could buy by owns guild points, witch could be received: go dungeon, first log in at day, put your not useful item at guild items bank, put some money at guild banks.
This advantage: helping the weaker characters. because the clothes are just a few hours to the guild items and all guild players can buy himself by guild ponts. If someone go mutch at dungeon or play mutch our guild, they possibility would be the best clothes because they have a most guild ponts. but if they think they talk, who take the clothes with less guild ponts.