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Decrease the critical on fighter and SM, seriously they shouldn't be critting 80k+ or against a good SK 30k and shit
Yes give spiritualist class a stun
Decrease damage of hsn and shsn and add bleed
MOST IMPORTANTLY ADD THE OTHER TWO HUMAN CLASSES GUN MANIAC
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fighter unable to hit 80k and 30k into sk... sk noob and fighter +15 with sub weapon. Beause basic fighter build dex and resistance because they no have stun or debuffs only 1 28m. Sk have very much with debuffs, buffs, stuns, bleeds abot 35 meters. If fighter shoot 30k, they have prop all acessories and they have 50%+ crit dammage and sk no have prop only little. And this fighter bad with dodge and resistance, they have only armor. You receive reflect% and confuse, stun, bleeding him at 25-35 meters. And use anticrit% and buffs.
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Decrease the critical on fighter and SM, seriously they shouldn't be critting 80k+ or against a good SK 30k and shit
Yes give spiritualist class a stun
Decrease damage of hsn and shsn and add bleed
MOST IMPORTANTLY ADD THE OTHER TWO HUMAN CLASSES GUN MANIAC
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Fighter no has crit because he only received 54 dex=9 crit rate and they near fights chars. Turtle have 12 crit rate your passive skill and he shoot about 32 targets with 35-45 meters range only 1,5-1 sec cast time. and turtle hase skill block, also stun. Only turtle op this game, but he very. Sword very veak with attack but he receive 17 crit rate passive buff. But he no have dodge only blocks skill, but than he could not can attack when use your block aura... and he also near char.
Also i have seen turtle with 80-100k dammage (or more) because he op with all items. this op.
and i have seen sk who kill when crit about 15-20k, this is also op?
or crane about 150-200k? and this only 1 shoot not an all dot dammage
and this attacks all 32 targets with only 15-20-60 sec cd. not 1 target 12-20 with sec cd.