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August 19th, 2014
#11
Btw Iceman, now that I remember, you probably are confusing flight with fight. I mean, its not impossible, but it's unlikely given that it's that similar, and lot of people confused it when they saw "fight system" on dbodev's video, happend to me at least aswell.
Alright dark, thanks for the info, I'll have to wait and see what they put up on the 25, but so far, it looks just the same as the release from dbodev, it's just what I've seen, we'll see :P
(I mean, tbt, in no more than some days/weeks you are able to have a working server? Looks weird, don't you think?)

Noo mate, they have fight and flight system working.
They got codes from TW, still idk did it work 100%, but they add it.
August 19th, 2014
#12
Things from KR don't work with TW and HK, neither do TW things with HK and so on. By things meaning all sort of files, source code, libraries, etc. But again, we'll see.
August 19th, 2014
#13
Things from KR don't work with TW and HK, neither do TW things with HK and so on. By things meaning all sort of files, source code, libraries, etc. But again, we'll see.

I told you, I am saying what I heard from other people. We will see, indeed.
They should show some video where all of that working as they saying xD.
August 19th, 2014
#14
No need for video, they said on 6 days it will be opened and recorded so... if they keep their word, we gotta wait.
August 19th, 2014
#15
but so far, it looks just the same as the release from dbodev, it's just what I've seen, we'll see :P

The scenes you watched in the video posted by darkingdom were actually taken from a video they made using DboDev's files.
Here's that video:

[video]https://

Last edited on August 19th, 2014 at 10:16 AM.
August 19th, 2014
#16
So... I'm right. I still wanna wait to see the real deal to be 100% sure
August 19th, 2014
#17
I thought they were using Akcore files, still inforge it's an hacking community, so they have for sure nice programmers and they could easily work on their own.
We'll see what the outcome will be.

Last edited on August 19th, 2014 at 12:09 PM.
August 19th, 2014
#18
Btw Iceman, now that I remember, you probably are confusing flight with fight. I mean, its not impossible, but it's unlikely given that it's that similar, and lot of people confused it when they saw "fight system" on dbodev's video, happend to me at least aswell.
Alright dark, thanks for the info, I'll have to wait and see what they put up on the 25, but so far, it looks just the same as the release from dbodev, it's just what I've seen, we'll see :P
(I mean, tbt, in no more than some days/weeks you are able to have a working server? Looks weird, don't you think?)

This isn't a working playable server. They announce this as a closed beta stable test. As for the content it isn't announce. It will probably be closed to DBODEV stuff/content wise but with items drop and quest.

You guys are confusing a couple of things.

1. Anything is possible within limits/tricks and ways to get around things.

2. DBODev release only had leveling by killing monsters.

3. Ragezone took DBODev example and use another core that was being dev called AKCore. Which is unrelated to DBODev. DBODev help AKCore by providing some useful information and tools. AKCore created new content from there on.Like questing and leveling and translation and item table etc. You can see what they have done in their github page.

4. Flying can be added to the old client.

5. Bugs do you really think if they see a bug or a issues somewhere they won't be able to fix it? Their using NTL lib as a example and coding from that. They will be able to fix bugs if they are capable of coding it in the first place.
part 2. Client bugs it can also be fix, In the Source you can create the whole client from stretch. So changing any little thing you want about it is possible. Back when DBO was striving I actually payed a hacker to code me a DBO client without gameguard and other little things. He was able to decompile the client to be capable of connecting to the retail server even after tweaking some client function.

Will there always be bugs? Yes, will the bugs that make the server unstable/crash if one player did something wrong be fix? Yes. Otherwise why run a private server that will crash on the daily?.

here is a some a list of bugs and content they fix. (AKCore) I don't know about DBOFORGE dev.
https://github.com/AKCore/AKCore/blob/master/TODO

Lastly they said it themselves that it will take 2-3 months for a playable game with content to be finish.

This is honestly just a way to gather some fans for their website DBO Project. Not the inforge community but the DBOFORGE community. Inforge hacking community already got their own members and fan base. That happens to dev on many MMORPG. So by taking the project under the community name. The other members will probably feel more welcoming to helping out with things they need.

I honestly think their website look pretty cool.
http://dboforge.com/

Last edited on August 19th, 2014 at 10:43 AM.
August 19th, 2014
#19
I agree with @darkingdom with most of things, and yeah their website is kinda cool.
Still they must know that most of players will go in DBOR soon it come out.
DBOForge need something more soo that players join there and even play on their private server.
Still if DBOForge come out faster than DBOR, some of players will go there.
Now, what they will do when DBOR come out? All players will go back in DBOR, and still some maybe stay there.

I don't know, I support every DBO project but I will be sad if 50% players be in DBOForge and 50% in DBOR.
It would be even worse when RageZone come out with their own server.
August 19th, 2014
#20
I don't know, I support every DBO project but I will be sad if 50% players be in DBOForge and 50% in DBOR.
It would be even worse when RageZone come out with their own server.

You really won't notice a difference. Back when there were the KR TW and HK games they each had 2 full servers with 5 channels each that were all populated. Now that these games are getting translated in different languages there will be WAYYY more players. One game will not be able to handle all the traffic unless they get more than 2 servers. As for this new project DBOForge, I haven't really seen anything that makes me believe they're going to have a fully working game this year. Looking at the youtube comments they made on their videos, they started this project 4 weeks ago. But we'll see how things go. Thanks again for sharing Dark.