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August 16th, 2012
#31
Right now I just make the build and prt scrn it.
August 16th, 2012
#32
why is the DW skilltree evertim wrong? the level 60 and the level 70 tree is weong because the 3 red attack from Dw is 5/5 and not 3/3 and with level 70 update ist will be 6/6 or 7/7
August 22nd, 2012
#33
will the skill calculator updated tomorow due all have the 70 cap then?
August 23rd, 2012
#34
All of the default calculators should now be working level 70 versions. Any trees created before now using the "alt" calculators should re-direct to the default trees. The missing Crane Hermit skills have also been added.




why is the DW skilltree evertim wrong? the level 60 and the level 70 tree is weong because the 3 red attack from Dw is 5/5 and not 3/3 and with level 70 update ist will be 6/6 or 7/7

The information for each individual skill has not been updated, nor has the maximum number of skill levels for each skill. I'd like to remind everyone that data like this is gathered and submitted manually by willing players. If you'd like to know how you can submit updated data for the skill calculator, you can learn more here.

August 24th, 2012
#35
All of the default calculators should now be working level 70 versions. Any trees created before now using the "alt" calculators should re-direct to the default trees. The missing Crane Hermit skills have also been added.

what about new levels to mastery and such?
August 24th, 2012
#36
what about new levels to mastery and such?

Cit say "The information for each individual skill has not been updated, nor has the maximum number of skill levels for each skill. I'd like to remind everyone that data like this is gathered and submitted manually by willing players."

so, if u wanna update the calculator. u must use alot reset book, like me. hahaa
August 24th, 2012
#37
In KR version is easy to say...
August 24th, 2012
#38
In KR version is easy to say...

yup..